Entry
We look forward to hearing from you
Apply through the form with your CV and work history (and a portfolio where needed). We will contact candidates who pass the document screening.
Technical Art
Lead technical challenges and the production environment, from shaders and DCC plugins to artist workflows.
You will own technical art across the project: technical challenges, tooling and the production environment.
Terms of employment
Use the application form to send your resume and work history (PDF preferred, 20MB total). Apply by email
By applying you agree to our handling of personal information for recruitment.
Entry
Apply through the form with your CV and work history (and a portfolio where needed). We will contact candidates who pass the document screening.
Other open positions
EngineeringAP-ENG-01
Build the core of the game in C++ and Unreal Engine while leading the programming team’s progress and implementation.
EngineeringAP-ENG-02
Bring players, enemies, gimmicks and game-flow systems to life in Unreal Engine and C++.
EngineeringAP-ENG-03
Own graphics programming in Unreal Engine, from shaders to engine modifications.
Technical ArtAP-TA-02
Support art quality and workflows through Unreal Engine shaders and DCC tool plugins.